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Demo Project: UI Design

An internal demo project at Wicked Workshop which I participated as a UI artist. My responsibility was to re-design the early version of the UI, established new style guide that better suite the art directions.

Working closely with the designers, I have explored and put together over 10 game screens that support both keyboard and controllers for the demo. I also prepared and export high quality assets for UMG implementations.     

I have learnt a lot about working with UMG and keep strengthening my implementation skills post project.

© 2025 Roger Loo

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